Rimworld burn tainted apparel. ) This mod recovers ~10-20% of the materials used in apparel and armor !linkmod ReclaimFabric. Otherwise, the colonists will not wear anything. Then right click it and "save as" and select the destination folder. You can only repair with a mod, use a cremirorium to destroy. If you want to burn it enable everything except for clean apparel. Pervyalex. armor can be smelted for materials though, so keep them. #11. Double-up the doors, also. I can't even tell you how many times I had an issue with hauling where I set the zones up improperly, only to realize I forgot to unselect "tainted" in the old zone, or didn't select all apparel in the new zone. Apr 8, 2017 · Its a bill burn apperal you need to setup that bill or else you can't do it. Idk if it will help but I usually bring the 100% down to 51. Destroy clothing set to less than 50%. • 1 yr. Ashardalon Apr 8, 2017 @ 6:44pm. at the top of the bil you can set it to burn things below a % (there is a slider) then set the bill to burn the clothing. that way it should burn all that are below that %. : Tainted clothes cannot be sold. Store the unwanted and burn it. May 7, 2017 · This would (eventually - as with everything else, your colonists need time to make it happen) destroy all of your clothes that are below Normal quality, and spare all those of Normal quality and above. Build the 19×19 exterior wall. Emmote Aug 12, 2016 @ 3:32pm. Duh. [deleted] • 1 yr. #1. 0006 wood per 1 tick ( 0. Badabing badaboom. There is a mod, that only taints apparel when the corpses rot but I don't remember the name of it. Aug 27, 2019 · number13julian. There is also a simple washing machine mod. This helps hold in heat as well as safeguards from any one-off wall getting destroyed by an explosion or such. Sep 11, 2023 · As Steel said the clothing you're trying to burn has to match ALL of the filters. Then they got a mood debuff because of it. Why are you giving the colonists better quality clothing? As far as I know they dont care, so awful/poor/shoddy gets warn by colonists, everything else gets sold to the traders. Restart Steam if your game does not automatically update. Dubs bad hygiene has washers for this. Every job is covered by colonists but they will all go idle if everything else is complete instead of destroying the clothing. By: Dubwise. Nov 3, 2018 · My crematorium is set to forever burn tainted clothing except marine armor, advanced steel helmets, marine helmets, power armor, power armor helmets. I would download this mod if all clothes eventually becomes tainted and requires washing. It is important that there is enough fresh clothing stored that is allowed. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? Also tainted doesn't imply "dead people juices", the debuffs says: "it creeps me out and feels dirty" and it's applied to any kind of death, even heart attacks or infections. 0 no one will buy it, so you can burn it down or use mods and wash them Smelter set to burner tainted clothing, does not. If it's an issue, it's also unroofed and outside. The building itself uses 250 W of power, has -10 beauty, and a cleanliness value of -20. Or you can burn them from a campfire or crematorium. Or all the pants. Mending can be set to remove the taint while mending. Builing a crematiorium doesnt help either, if I configure it to accept only tainted clothes it simply Opinion: Pawns who willingly wear tainted apparel should not be disgusted by it. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? New comments cannot be posted and votes cannot be cast. Configuration doesnt matter either, I have tried every option regarding to apparel. Sep 10, 2019 · Tainted clothes cannot be sold. What I do personally for clearing out old gear is setting the durability range to 0-95%, allow clean and tainted, biocoded and non, and pretty much everything except for Utility items. Also works with those pesky rotten corpses that the dogs didn't eat in time. but outside of prioritising the task, which then causes them to starve they won't Make a stone structure or room, a stockpile w tainted or low qual clothes n toss a moltov in it. Lavidius. That's an option you can turn off if you want more challenge. It used to be possible to gift/sell tainted clothes, but it was patched out. Bill two destroy clothing, uncheck clean. it also helps to have multiple burn/ smelt orders for diffrent things. Mar 2, 2021 · Current Version: 1. I keep looking for an option to do this, but can't find one. Sometimes I just have odds and ends that I want gone, they're not worth keeping to sell and an item context command to burn it would be great. Any clothing with 51% or less durability is automatically dumped. Oct 10, 2022 · Apparel#Tainted apparel. The reason it's considered tainted is because selling clothes off the raids was too profitable, and the full cost lead to too much wealth increase even when not selling them, leading to unbalanced raids. Everything usually works out nicely as long as you got enough haulers and are good at fist hitting people out of mental breaks (Or are good at keeping people happy). Comment below solved it, I was too stupid to know how to screenshot and too stupid to just keep reading the bills. thats why, smelting implies metal, make a campfire or a crematorium and "Burn" apparel. I forget its name, though. I think when it gets to 51% it gets tainted if I remember right. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I'm a big fan of 1 incendiary launcher and a bunch of stone shelves, (1) easy to burn a whole bunch of bodies at once, (2) it's the prettiest method outside of infinite sarcophagi, (3) you can burn tainted clothing at the same time in the same stockpile (makes stripping for armor smelting less labor intensive), (4) easily scalable for large colonies and raids, (5) can burn everything a I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? Mar 9, 2021 · Current Version: 1. The "ingredient" list for the smelt/destroy bill is the allowed apparel to be used. Cweeperz Royal Artist • 1 yr. Sell them. I'm not very fond of this solution. #14. Mod suggestion #1: remove the tainted. It's about the clothing condition, not how good it is. Mod suggestion #3: I think there is a washing machine that can remove the Tainted. For example, you may want to only destroy clothes but not armor, as that has a decent resale price even when damaged, so you may Jan 15, 2019 · Use the dev tools to delete the tainted clothes, then spawn in identical but non-tainted clothes. 02 secs ), or a total of 46 wood per day, if it is lit while unroofed in the rain or snow. Aug 29, 2018 · mcgreggd Oct 16, 2018 @ 6:40pm. Jan 16, 2024 · Crematoria can be used to destroy corpses, apparel, weapons, or drugs by creating bills. Originally posted by Amalinys: A faster way to get rid of tainted clothes (and bodies) is creating a room in a mountain or with stone walls putting everything you want to get rid off inside and then throw a molotov. 9% or something along the lines of that. To completely avoid the debuff on ratty apparel, you just have to set the top controller to 51% -100% hit points. Apr 30, 2022 · Nah, simple cloth stuff, like t-shirts or pants. Vanilla: burn or sell it. (2) Have the crematorium burn any and all tainted items including armors. • 3 yr. Bring your colonists’ squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer’s corpse rots instead of the instant they die. So I have the first bill set to burn all clothing that is tainted and anyone can do it, range unlimited. or make a room where you store the apparel and just burn it in there with a molotov also a good way to dispose of corpses. Open air grave with a wall around. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? Go to RimWorld r/RimWorld The game won't let me burn any tainted clothes ever reason. It's very easy to stuff up the bill and make it Jan 16, 2024 · A lit campfire consumes 10 wood per day, and consumes an additional 0. Dub's Bad Hygiene adds a washing machine. Even though I never strip the enemies, the clothes still show up and I’m just looking for a way to filter it out so I can grab the clothes that aren’t tainted. Grek Oct 16, 2018 @ 7:08pm. for clothing there is a mod that you can reclaim cloth from clothes at a tailoring bench and for weapons just smelt or sell it, the relclaim mod is called ReclaimFabric, author is Skullywag. Because I have the right to profit from my crushed and defeated enemies!!! Showing 16 - 19 of 19 comments Jan 16, 2024 · Destroying apparel and weapons with the electric smelter is rarely worth it. Which pretty much only leaves non-smeltable tainted apparel that needs to be destroyed. Go to bill on a campfire, choose burn clothes, press details, deselect everything except ‘tainted clothing’, right click work at campfire as a priority. Tuque or Cowboy Hat Jun 27, 2020 · Originally posted by HunterSilver: Go to an Electric Smelter workbench, add a bill for Destroy Apparel, click Details. You should have two settings; one for tainted that goes from 0-100% and one for "clean" that goes from 0-50%. I dont know how I missed that, lots of categories I guess. Apparel that is worn by a human as they die becomes tainted. Adds washing machines. • 2 yr. #7. Place them into pods, launch the pod at another square. If it's under 50% they start to complain. . The vanilla way of dealing with worn out clothes or just rubbish clothes is the Oct 25, 2022 · As the title essentially says, for some reason all tainted clothes in my base cannot be hauled to any open shelf or stockpile. Does the apparel need to be in a dumping stockpile for it to be allowed to be burned? The clothes are already in a stockpile that is quite close to the crematorium. #3. Sorry for the rant. Complete changelog is available in the Change Notes. The work order should be “all apparel” with “allow tainted Aug 6, 2023 · RimWorld Defense Guide – The Burn Box / Heat Killbox (1. Use the dev tools to delete the tainted clothes, then spawn in identical but non-tainted clothes. gussmed Apr 5, 2020 @ 8:11pm. Apr 5, 2020 · What are the settings needed to: (1) Put only tainted items (including armor) into my tainted stockpile, but put all of them there. Nov 21, 2020 · Astasia Nov 21, 2020 @ 6:47am. This page was last edited on 10 October 2022, at 12:47. Anex 7 Thg06, 2019 @ 10:56pm. The bill is set up as it should be, everything checked, with the only type checked being tainted. So I am thinking of to just let those tainted / bio coded apparel and weapon to wear automatically outside so I set my outdoor dumping zone to accept tainted and bio-coded apparel and weapon by only crossing the clean and non bio-coded tag in the apparel and Right click on manually prioritize. Also, Rimworld of Magic has the Chronomancer class which can recover one item at a time, removing the tainted tag and fully repairing the item. You can also just create a stockpile zone outside and set it to only tainted gear so it degrades to 0 over time, or just to put it in one spot so you can firebomb it. It is constructed with a full fuel capacity. That being the range they typically discard their clothing at. Oct 15, 2022 · There are many reasons why colonists might not be burning tainted clothes. I've tried setting up a bill in the campfire to burn tainted apparel, set up storage zones for tainted apparel (both in and outside of home zone) and set up scrap zones - nothing lets pawns pick up the tainted clothes I ignorantly brought into storage. This will burn everything except pretty much brand new clothes. I use prison labour aswell and make them do it. Then a stockpile outdoors that accepts all at 0% to 50%. If your colonist has the trait bloodlust they won't get mood debuff for wearing tainted gear. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? Oct 3, 2021 · I set up a stockpile outside specific to tainted, non smeltable clothing (or if no smelter, all clothing). Once there adjust the hitpoints to 0-49% and put any specific adjustments in that you would like. This can be done in the menu where you select what you allow in the stockpile. The cremator has an option to burn apparel which you can set to tainted gear only in the bill. The campfire might also let you do that. You click on the bill and adjust the filter to only smelt what you want it to. Burning stuff in a crematorium is a hauling task and IIRC is lower priority than other hauling tasks like hauling corpses. It's a spell that takes half his mana so it can be used only on a small scale. Does anyone know how to set up a task to burn only tainted clothes? I keep looking for an option to do this, but can't find one. It’s because you have everything else checked off, the clothing is also labeled as something like non-smeltable but you have it set so those won’t be burned meaning it won’t burn the clothing. Mountain-Effect5309. And yet I can’t force people to burn the cloths. yeah you can only do it with mods, on vanilla basically you destoy it Dec 3, 2022 · Clothing. Just like the corpses. Mod suggestion #2: recycle it into cloth, leather, etc. May 3, 2020 · Mentlegent May 3, 2020 @ 2:44am. Or just build a furnace and create a tainted apparel order. Or you could set it to destroy everything below 50% hit points. 0. When you modify zones, go to the apparel section and uncheck all except tainted. Double up the walls. For the mechanics common to both Clothing and Armor, see Apparel. HolyWasher (Continued) A Workshop Item for RimWorld. I usually burn it or recycle it into raw materials (can’t remember if vanilla or not) Reply reply I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I recycle tainted clothing as well, but instead of recycling non-tainted clothing with low durability I mend it to sell for a profit later. If it doesn't prompt you, it's a permission issue. This article is about the items in a specific category of Apparel. The most efficient way to get rid of unwanted apparel is to form a caravan with all the tattered stuff and dump it on the world map, then return the pawn. But if you just search for washing machine on the steam workshop, you should easily find one. To get access, go to your Steam library, right-click RimWorld and select “Properties”, then select the BETAS tab and choose branch ‘ unstable ’. Clothing is a subcategory and type of apparel that generally offers good insulation but poor protection from damage. 5. Slye_Fox Mar 30, 2020 @ 3:13pm. Now plan out your corridors, leaving space for around 30 tiles at the end. Feb 15, 2019 · A Workshop Item for RimWorld. That's how logic works even in your brain. Morkonan Sep 10, 2019 @ 8:39am. #6. Bring your colonists' squeamishness a bit closer to reality! Flags apparel as tainted only when the wearer's corpse rots instead of the instant they die. Utility items never become tainted. Internally the game considers all your tattered apparel as 49. But if you stuff them into a drop-pod and shoot that into a town, they will thank you as if the clothes were good. Sell or smelt all goblinite to traders. Does anyone know how to set up a task to burn only tainted clothes? Sadly tainted clothing can’t be sold anymore. The "Assign" window may seem like something to be ignored what you first start playing, at least it was for me. Jan 5, 2024 · Tainted apparel . The thing is, apparel is worn out as soon as it reaches under 50%. The tainted clothing is in my main stickpile. Set all your apparel stockpiles to accept clothes only between 50% and 100%. Since this makes it much easier to obtain untainted apparel, the negative thoughts for actually wearing tainted Go to RimWorld r/RimWorld • Tainted clothing question . I'm running out of storage space in my main warehouse, so I set up a bill at the incinerator to burn the tainted clothes that are useless to me anyway. Prime case is clothing that is between 50% and 99 since you're burning tainted, just burn both. Bill three smelt clothing, set percentage to less than 50%. All apparel functions in the same way mechanically. I don't see the *problem* in that. It can hold up to 20 fuel at a time, for a maximum run time of 2 days or 10. My kitchen is overflowing with tainted clothes now and nobody wants to haul them. But I think there's a mod that allows you to salvage cloth or leather from unwanted clothing. Just saw three of my pawns willingly put on leftover armour from a few raiders we just killed. You get meat to eat, you get leather to sell, and it autostrips them of everything they're wearing which you can then smelt or burn. ujtheghost. When I pick the campfire and select burn apparel, I get a "no material" return. I always seem to end up with a ton of 51 (or less) hitpoint clothes. Mar 1, 2019 · RimWorld. A related question. Jan 15, 2019 · Use hygiene mod washing machines, they remove taint from dead people clothes. Note that unlike the crematorium, the burn pit doesn’t require electricity and is much cheaper, making it good for tribal starts. Ok, an alternate suggestion, make a highest priority stockpile right next to crematorium and only stock tainted apparel in it, also set the range in the crematorium to just enough to cover the stockpile. Does anyone know how to set up a task to burn only tainted clothes? Mar 13, 2024 · If you’re interested in trying update 1. If this post is in regards to a potential bug in the game, please consider cross posting to the bug reporting section on the Ludeon forums. MendAndRecycle -- This mod lets you well, mend and recycle apparel. it has washing machine exactly for this purpose. Crematoria produce heat while executing bills at a rate of 12 heat per second, [Exact mechanic unclear], over half the rate of a campfire and with no maximum temperature. This way it just degrades and goes away. If you're looking to actually get rid of the clothes, you can research Electric Cremation and you can incinerate clothes (and bodies!) there. Unroofer, outdoors and in water particularly marsh waters rapidly accelerate decay. Since this makes it much easier to obtain untainted apparel, the negative thoughts for actually wearing tainted To make sure they don't wear worn out clothing go to the assign tab, then hit modify and drag the quality slider above 50% for the Anything category. Reply. I like to set the same for clothes under 50% or so then make new ones so they get rid of their tatty apparel. In 1. If thats not the issue, see if any mods are Don't know how you feel about mods, but there are a few that allow you to clean tainted. Apr 29, 2021 · So any tainted clothing you can't smelt goes outside, while tainted clothing that can be broken down in a smelter goes indoors near a Smelter - next to the stockpile for tattered smeltable attire. Thanks! Showing 1 - 12 of 12 comments. So untick everything except tribalwear for example and that bill will only smelt tribalwear. Jun 26, 2018 · crgzero (Banned) Sep 26, 2018 @ 2:29am. It also adds a completely new system to content with though. Thanks for the help :) MurderBurgered. bustingrodformoney. That is all there is to it. Yes, those would be two separate bills. K. I have tried all relevant bills (burn,destroy,smelt) and all have been set to allow all of any quality between 0-51hit points. With this, the colonists automatically replace clothing that falls below 51% hit points. Jan 23, 2022 · Actual clothing my pawns wear I have handcrafted and on a build order as needed. So bodies and tainted get dumped away, or in these water areas. Apparel containing metallic resources can instead be smelted at an electric smelter , for a return of 25% of the metallic resources used to create them. Apparel can also be destroyed via a "Burn apparel" bill at a crematorium or a campfire or destroyed at an electric smelter. Last edited by Bryan=0101 ; Apr 8, 2017 @ 6:38pm. I’ll assign everyone to wear 52% or better and they’ll usually change clothes then burn tainted. #2. Holy washer continued. If you got extra gas - send it to ally. felinowottgald Mar 30, 2020 @ 3:17pm. Then step aside and watch the world burn. There's a mod out there that only taints apparel when the corpses start rotting. 4+) by Adam | Mar 21, 2023 RimWorld Guide: Tainted Apparel – How to Deal With Dead People’s Clothing. Burn it. For starters smeltable items can be smelted into useful materials and unless serious wealth management is enforced, sellable items can be sold for profit. Unresponsive Tainted Apparel Tag on Storage Area. I love this one. These are the first choice for the upper body clothing; you can go for T-shirts if you are short on the material supply, but a T-shirt has lower cold insulation - 20%, compared to a button-down shirt with 26% - and does not protect the arms of your pawns. Also, you cannot recycle wooden weapons, I think. -In addition, you can go into the Dub’s Bad Hygiene mod settings and turn on hydroponics integration. Psychopaths care about themselves, they just lack emotions for others. Adjust the quality slider at the top to only include awful Jun 24, 2020 · As long as it shoots, it's okay in their book. OP • 3 yr. Disposes of the body, gets you money, food, and steel. Leave them out in the open and let nature its course. Make sure the bill has both biocoded and non-biocoded apparel selected. I think pawns should either not wish to wear tainted apparel or decide "its not so bad" if they are willingly wearing it. Then you just find that folder whenever you want to upload a screenshot on the internet you saved there. To expand on outfits a bit. Smelting/destroying at a smelter is a crafting task so that's another difference between those. Leaving a spot at each end for doors. ago. I know the smelter workers because when I unsuspend the second bill of smelting all slag Create stockpile zone and one of the settings has tainted clothes. The author of this thread has indicated that this post answers the original topic. you need to check the options for the apparel too, like "burn tainted/clean", "burnable /non burnable" "smeltable /non smeltable". Much faster than burning them individually. Better quality offers better protection from damage. Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Vanilla: 1)store it on concrete floor where you store corpses and use molotovs for easy burn 1a) you can use smelter to get materials out from some of them 2) put them into rocket (so everything stored on 1 tile). Aug 10, 2016 · The Vanguard Aug 12, 2016 @ 3:30pm. I have made a bill on the crematorium to burn apparel, and it says that I don't have apparel to burn, even though I have lots of it. You need to destroy them, as far as I understood this. So, well, for weapons, I use something like "below 10%" instead. i usually set up my smelters to smelt down useless weapons, then all weapons of low quality, same with armor, "smelt all armor Mar 30, 2020 · as far as i am aware you can't repair clothes, i have a spot outdoors for tattered clothes and i just let it rot away or trade it away. Jun 21, 2021 · A straight to the point RimWorld guide that explains what to do with tainted apparel! This RimWorld Tutorial guide covers what tainted clothing is, which Rim Feb 14, 2022 · Help, can't haul tainted apparel. All tainted items have names suffixed with single letter T. Okay so I’m looking for some way to filter out the tainted clothes in the Reform Caravan screen. There is no task to burn apparel? My colony basically destroyed itself because after 3 raids without sleep and disposing the 138 dead bodies my colony is littered with trash (apparel) I have 4 crematoriums set to burn apparel, tainted, <80%, and <good. Also I believe psychopath and bloodlust pawn can wear them? Maybe just one of those but setting up different clothing rules for pawns that can wear them can help. The clothing must be worn, not merely carried, to become tainted. Most traders wont buy it anyways, or is value zero. I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? I've set up a bill on my crematorium to burn only tainted apparel, but my pawns are adamant that I 'lack required material' even though it's sitting there right in my stockpile, forbidding interactions with the tainted apparel or not seems to have no effect, what gives? Bill one smelt clothing, uncheck clean. Stuff worn by corpses that I was trying to sell, but no one wants it. Can do it at a campfire too if you can’t afford a furnace yet. Its optional to burn because you can let the elements deitorate the clothes, but it takes time just be sure to forbid the unwanted clothes. 5, you can play on the unstable Steam branch. Jan 8, 2023 · Dragonkick Jan 8, 2023 @ 11:25pm. Barhandar • 1 yr. Originally posted by M. Make new clothing, as suggested. So I've got a bunch of tainted clothes. ^_^. If my crafters are decent I'll add another order to burn away clothing below a specific quality. GeneralVeers Jan 15, 2019 @ 6:54pm. Okay, got it. Everyone is set at least priority 4 of crafting. Otherwise yes, sell/burn. Does anyone know how to set up a task to burn only tainted clothes? As the title says, I'm looking for a simple mod that will allow me to queue an item to be incinerated without creating a bill by hand on the incinerator. 43 in-game hours in the rain. Mending returns the hit points to 100%, but requires researching Mending, building a dedicated Mending Table, and building Mending Kits to fuel the table. also the radius. Showing 1 - 7 of The most efficient way to get rid of unwanted apparel is to form a caravan with all the tattered stuff and dump it on the world map, then return the pawn. Very useful for salvaging flak gear, and armor that enemies die in, without letting those decay in the sunlight. Includes Lite mode. There’s also a burn apprael at a smithy I believe. So they would have problems wearing disgusting unhygienic tainted clothing just like everyone else. 3. I prefer MendAndRecycle to mods that allow colonists to make tainted clothing clean, as the latter often quickly unbalances your colony wealth even very early on. You can also find people to help you live in the Troubleshooting channel of the Discord by using the invite link on the right. May 13, 2020 · Best Clothing in Rimworld Button-down Shirt. When you're setting up a crafting bill for tailoring clothes, it lets you Jul 22, 2021 · It also works like a crematorium can for disposing of bodies. pm ac ve yh wf dx ne rx we or